Overpowered is a short Platform Hell game by Askiisoft.
The game contains examples of the following tropes:
- A Twinkle in the Sky: The cat that you "rescue" ends up as one.
- Boss Warning Siren: The boss gets one. Then again, maybe it is the boss that needs to be warned about you at that point.
- Catharsis Factor: Getting the orb makes you invincible and lets you let loose on all the things that killed you in one hit before.
- Cat Up a Tree: The final act before the credits roll is rescuing a cat from a tree. In a way, since you just punch it into A Twinkle in the Sky.
- Collapsing Lair: The place starts to explode after you beat the final boss.
- Creative Closing Credits: You get to beat them up as they scroll
- Death Course: Half of the screens.
- Death Is a Slap on the Wrist: You will be back playing faster than you can say "I died again". Twice, on harder screens.
- Harmless Enemy: The bunnies can't hurt you directly. They just bounce you towards danger instead.
- Load-Bearing Boss: The final (and only) boss.
- Mistaken for Name: The game pulls one on the player by having the "more" option in the name selection be treated as a name instead of opening another menu.
- Multiple Life Bars: The boss has several layers of them. Not that it matters when it goes down in one hit.
- Pendulum of Death: There is one of these in the game.
- Platform Hell: You will die several times before you even get past the main menu properly and then die a lot in the other rooms as well.
- Press Start to Game Over: There is a swinging ball above your initial spawn location. It is already moving by the time you spawn.
- Pushy Mooks: The rabbits knock you around, nearly always into something deadly.
- Purposely Overpowered: The orb that you collect towards the end.
- Respawn on the Spot: You respawn right at the same screen when you die.
- Spike Balls of Doom: Tend to fall on you at the most inconvenient spots.
- Spikes of Doom: Strangely enough, the spike pit you jump into doesn't kill you. Just knocks you out for three hours.
- Zero-Effort Boss: Since you "fight" the boss after collecting the orb that makes you invincible, it goes down in one hit.