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Little Kitty, Big City is an adventure game by Double Dagger Studio. It was released on 9th May 2024 on consoles and PC.

In it, you play a cat who falls out a window in an unnamed Japanese city and has to find their way home, embarking on quests, and engaging in cat behaviour all the way.

Prerelease material includes the first teaser trailer, Kinda Funny Games Showcase GDC Stream 2023, and the playable demo on Steam.


Little Tropes, Big Page:

  • Ambiguous Gender: The kitty is referred to with they/them pronouns, since as a cat, no one can tell its gender from a glance.
  • Amusing Injuries: The game's lighthearted nature means "amusing" is the only kind of injury on offer. The kitty can run headlong into walls, bonking comically to no real consequence, and one puzzle involves causing an electrical accident, which stuns a duckling briefly but harmlessly.
  • Animal Talk: All animals (even insects) can speak to each other, as evidenced by the kitty being able to understand every creature encountered in the city.
  • Benevolent Architecture: There's ivy growing all over the city, which conveniently gives the kitty a climbable route to everything interesting in the game.
  • Breaking the Fourth Wall: In the demo, after giving the Tanuki the feathers to open the first Petwork portal, she will speak directly to the player to tell you that using this portal will end the demo.
  • Cats Are Lazy:
    • While the kitty certainly gets things done, one sidequest is specifically to seek out seven ideal napping locations.
    • The Mayor, another cat, embodies this trope wholesale, sending the kitty on a quest so he can get back to napping.
  • Cats Hate Water: Puddles are insurmountable obstacles, as the kitty will leap back with a hiss the moment they get their paws wet.
  • Character in the Logo: The logo has the words "Big City" in 3D block letters with the kitty sitting on top of the "Y".
  • Clever Crows: One of the animals you meet is a crow, which declares itself to be smart. It at least has some method of reliably finding tokens for the hat machines so it can sell them to the kitty for shinies.
  • Cute Kitten: The central selling point of the game is getting to play as a cute and curious little kitty lost in the big city, running around and being cute while you find your way back home.
  • Delicious Distraction: A handful of alleys are blocked off by dogs, who will scare kitty away with loud barking noises. Finding a bone and dropping it in their food dish will distract the dog and let kitty pass safely.
  • Dumpster Dive: The kitty can jump into trash cans to reliably find some shinies to pay the crow. Sometimes other interesting items are tossed out in the rummage, though they have no special purpose.
  • Emote Animation: Several sidequests unlock cat emotes which emulate classic feline poses, actions, and expressions. These pair well with the photo mode.
  • Ending by Ascending: The kitty's home is at the top of the tallest building in the city, and the game is finished by climbing all the way back up.
  • Fake Longevity: If you want 100% Completion, then several Achievements are more about repetition than individual feats of skill or ingenuity. For example, collecting 42 hats or 200 shinies.
  • Falling into the Plot: The opening cutscene shows how the little kitty gets lost in the big city — it was napping on the roof outside its home, and slipped off the edge by accident.
  • Fun with Acronyms: In the demo, the crow tells the kitty that "demo" stands for Definitely Exciting Media Opportunity.
  • Fun with Subtitles: All dialogue is through text boxes, with different coloured backgrounds for different characters. Chameleon's text box keeps on changing colour.
  • Hand Wave: The lack of cars driving on the streets (a necessity for a peaceful, safe open world with a cat protagonist) is apparently because Tanuki was fiddling with the timeline and accidentally moved some disaster with the sewer system from tomorrow to yesterday, which also explains all those puddles.
  • #HashtagForLaughs: Beetle, being extremely online, peppers their speech with random hashtags. The kitty tries it out themself when first meeting Beetle, but doesn't really get it and goes way overboard.
  • Holler Button: There's button to press to make the kitty meow, which can get attention from various NPCs.
  • Hollywood Chameleons: Subverted. A running sidequest involves repeatedly tracking down a chameleon in hiding based on riddle clues, but the problem is that, despite the chameleon's confidence in being invisible, he's very much not, often being a clearly different color from the background and wearing a tiny top hat that stands out. The quest ends with the chameleon working out how to do camouflage properly.
  • Hyperspace Arsenal: The kitty is an ordinary cat who clearly has no containers on hand, yet it starts several Collection Sidequests. Lampshaded by the Tanuki, who says she smells that the kitty is carrying feathers — "Although goodness knows where you're keeping them."
  • Insurmountable Waist-High Fence: Kitty cannot walk through puddles, jumping back with a hiss the moment their paws get wet.
  • Invisible Wall:
    • There are a few blocked-off passages in the demo that seem like they could be unlocked later, but getting the camera right up to them shows a barrier of 🚫 signs, indicating that they at least won't be unlocked during the demo.
    • In the final game, most of the roads out of the city are fully blocked by water or construction due to the sewer repairs, but there are a few places where it looks like the kitty should be able to sneak around it. Actually trying this just causes the kitty to stop in their tracks for no visible reason.
  • Match Cut: The first teaser trailer ends with the kitty glancing at the camera and a circular wipe to the game logo, which features the kitty in the exact same position and pose.
  • No Name Given: The little kitty isn't named when the game starts. The player gets to decide the kitty's name after climbing back up home and getting the kitty's collar from their human, which is implied to have been their name all along.
  • Not Zilla: Tanuki is a fan of an in-universe cartoon character named Gecku, who is very specifically a big gecko exposed to nuclear radiation, and not a weird sea monster. There are rare misprinted medallions that make it look like the latter, you see.
  • Photo Mode: If you acquire a replacement cell phone for the beetle, it will let you have its old one, which in its current state is only good for taking pictures. This unlocks the ability to freeze the game and fly the camera around for an ideal screenshot.
  • Playable Epilogue: After Kitty has returned home and the credits have rolled, you can go back to exploring the town. Crow will also mark a few points of interest on the map for you.
  • Plot Detour: The first teaser trailer opens by saying that the kitty's "main" goal will be to find its way back home... the rest of the trailer makes it clear that the kitty will be spending most of the game doing anything but that.
    You're a little kitty, LOST in the big city, and you need to find your way home. URGENTLY. VERY URGENTLY. SUPER DUPER URGENTLY....Please? Oh, for the love of
    You're a little kitty, LOST in the big city, and you need to find your way home. Eventually.
  • [Popular Saying], But...: A crow in the trailer declares that "Curiosity never hurt anyone. Especially not a cat!"
  • Portal Network: The Tanuki has invented the "Petwork", a network of portals made by using feather magic on sewer access holes. The first portal only goes to the next room over, but after proving it works (and that you need a portal back) the Tanuki gets to work making some more of them.
  • Power-Up Food: Eating fish gives the kitty more stamina for climbing ivy. They'll need all four fish in the game to get back home.
  • Repeated Cue, Tardy Response: After the first test of Tanuki's Petwork, she declares "Tada!" ... and nothing happens. After a moment, she adds "I said, 'TADA'!" The kitty asks if that was supposed to be their cue.
  • Rhyming Title: Little Kitty, Big City
  • Shout-Out: The Turtle Hat's description is "Now, WHY do I suddenly want to race go-karts with a plumber in red overalls?!"
  • Take Your Time: The majority of the gameplay will not see you making much progress toward returning home "urgently", as there are many sidequests and collectibles to pursue, none of which hinders you in any way.
  • Tanuki: Tanuki are traditionally represented as having huge testicles, which might be a problem in a family friendly game like Little Kitty. The game gets round this by having a female tanuki.
  • Too Many Halves: In the German version, Tanuki describes herself as "I am a magical engineer — half witch, half inventor, half scientist!"
  • Use Your Head: The solution to one puzzle is for Kitty to headbutt a switch.
  • Verbal Backspace: The first teaser trailer opens by saying that the kitty needs to get home "URGENTLY", only to repeatedly revise this statement as the kitty takes its sweet time with that objective. A cursor moves back and forth over the line "URGENTLY", adding and deleting text as needed.
    URGENTLY.
    VERY URGENTLY.
    SUPER DUPER URGENTLY.
    URGENTLY....Please?
  • Video Game Cruelty Potential: The kitty is able to trip humans and steal their things. While there are gameplay reasons to do this (stolen bread can be used as bait for birds, and one quest requires stealing a phone), you can also just do it for funsies. The kitty can also push things off ledges and make a mess of things like cats are wont to do.
  • Worm in an Apple: Referenced in the description of the Apple Hat, which says "Better to find a kitty in your apple than a worm".

 
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Kitty's fall

The kitty accidentally falls from causing him to be separated from his home and kickstarting his adventure to get back home.

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