- B-Team Sequel: This game was developed while Hideo Kojima was busy working on Metal Gear Solid 2: Sons of Liberty.
- First Appearance: An odd example. While the game itself is non-canon and he doesn't actually appear, this is the first time in the series that Jack, or Raiden, has been present, being the player of the VR Missions. As most players didn't buy the game or play it all the way to completion, they didn't recognize the name in MGS2 and most believed it to be his first appearance.
- Keep Circulating the Tapes: This game has never been re-released in any form. As such, copies can be quite pricey.
- No Export for You: The North American version lacks the Show Within a Show IdeaSpy 2.5, which is present in the Japanese and European versions.
- Production Foreshadowing:
- This game marks the first ever mention of Doctor Koppelthorn, who would then appear in the backstory for one of the Snake Tales in Metal Gear Solid 2: Substance and be a bad guy in the spinoff Metal Gear Ac!d 2, all non-canon stories.
- In the VR Missions, you play as a character named Jack. This this is only revealed to the player after the completion of all the VR missions, as though the game is telling you to look forward to the next installment now that they have no more missions to do in this one.
- The most pointed example of this is when No. 4, musing on Snake's defeat of his own father Big Boss, claims that Jack would never be able to do such a thing. Cut to the end of MGS2, where Raiden fights his adoptive father to the death and proves No. 4 wrong.
- Refitted for Sequel: The design for Metal Gear GANDER comes from concept art for Metal Gear REX. One reason this particular design was rejected for REX is that the 3D technology of the time limited what was practical to blocky, angular shapes.
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