Reading the blog post by the guy who was addicted to World of Warcraft (WoW) and the associated comments, a common theme that comes up is that the time spent playing WoW was wasted time. What do people really mean by this?
From the male perspective, all activities can be divided into two types. The first type includes activities that increase your status (often by increasing your wealth) or that help you get sex. And the second type of activity doesn't lead to accomplishing those goals. These activities are wasted time.
There are many types of wasted time activities. Watching TV for example.
In some cases, the delimiters are blurry. Watching sports on TV can be wasted time, but if your boss is a fan of a team, then watching the same games he watches can help you bond with him and thus increase your chances of getting a good raise or getting promoted.
Golf is often considered a hobby which leads to increasing your social capital by helping you meet important people at the country club.
Blogging unfortunately falls into the category of wasted time. There don't seem to be any status or sexual benefits which come from it, so it's no better a use of time than playing World of Warcraft.
But World of Warcraft falls into a special category of time wasting activity, because it is like masturbation. Men who are unable to get sex from women often find masturbation and pornography to be better substitutes than nothing at all. World of Warcraft provides a similar fix for men who are unable to get status in the real world.
In the real world, men start out with the dream that they will advance and increase their status. But then they discover that it's not so easy to increase one's status in the real world. For example, one can devote three years of life to attending law school only to discover that law school was a a complete waste of time. In the real world, career tracks usually determine if your status will increase, and the fast track to success only holds a few people. Most people toil away at jobs where they never see any direct benefit from their hard work.
This is where World of Warcraft comes in and meets people's unmet psychological needs. In WoW and similar games, your status increases slowly but surely every time you play. After so many hours in the game, you can see exactly how many more experience points you have, maybe your level has increased, maybe you have better armor or weapons than you had before. Unlike the real world, where you can work 40 hours of overtime and not even get paid for it, if you put an extra 40 hours into WoW you will definitely have something to show for it. Your status within the virtual world of WoW will have increased in ways you can clearly ascertain.
Have you ever woken up from a dream that was so much more pleasant than real life that you wish you could fall back to sleep and return to the dream? Unfortunately (or maybe fortunately) this never works, and you start your day off with a touch of sadness that the wonders of the dream can't be realized. For some, World of Warcraft is like a dream they don't have to wake up from, a world better than the real world becaue their efforts are actually rewarded with increased status.
As I've said many times before, the vast majority of people do not work in i-banking or BIGLAW but nevertheless do not consider themselves failures. They do not obsess constantly about increasing wealth/status or scoring more poon tang. Leisure-related activities can be most enjoyable even if they do not lead to either "goal." Human life is way too complex to be reduced to such simple levels.
Posted by: Peter | October 20, 2006 at 10:23 AM
Peter, this post is speculation on why millions of people devote so many hours to playing this game. The phenomenon is real, Blizzard is making huge amounts of money from this.
Regarding most people not considering themselves failures, indeed just the opposite is true, most people create elaborate psychological facades to convince themselves they are not failures even though they are. Which explains the psychology behind why your comment was edited.
Posted by: Half Sigma | October 20, 2006 at 10:33 AM
I think that is probably an accurate assessment from Sigma. There is an addiction component though. In my own experience, my husband began playing games when he was low status in real life - in undergrad, living with his parents, single. He would play them intensely without sleep or food. The difference was, those games ended. If you were addicted, you would have to play the same storyline over again - and that gets boring. So he would stop for a while until the next game came out.
But, because of that experience with regular games, he has treated the unending online games - like Starcraft online, and WoW - no differently than if they had been fully installed on his computer. The difference is, they don't end. There is nothing to be gained by playing 12 hours a day vs. 2, whereas before it meant beating the game in only 2 days. The other difference now is that he does have status -he's married, he's a degreed professional. But he still plays the minute he gets home.
WoW is an incredible timesink - as one person on the linked post message board pointed out, it can take half hour to move from one part of the game map to another. There's no reason for that. A boxed game would never waste that much time on flying with no activity. You run for incredible distances with no contact. You can stand out in the middle of nowhere killing things for some status. There are no NPC's in the wilderness to direct your overall actions. There is no set path that you can quickly follow.
So, while I think status has something to do with why these men in their 20s and 30s began playing games, they play MMORPG because are so used to playing the old, boxed games that they can't see how the situation has changed - both in their own life and in the game set-up. That's why you see so many families broken up. I'm sure the GF's and wives of these men had seen them play intensive games before (as I have seen my husband do) until they ended after 30 hours of play.
Then they waited for them to finish WoW after 30 hours, but it somehow never did. I'm waiting too.
Posted by: Axolotl | October 20, 2006 at 10:53 AM
"most people create elaborate psychological facades to convince themselves they are not failures even though they are"
Yikes, someone has issues.
I'm curious; what objective standard by which most people are measured as failures are you using?
I think your analysis of why *some* people get hooking on WoW (and other such diversions) is probably valid however.
Posted by: Austrian | October 20, 2006 at 11:04 AM
People become "addicted" to online games, but then supposedly there are workaholics who are addicted to real world work. Same thing?
Posted by: Half Sigma | October 20, 2006 at 11:04 AM
Are you serious, Half Sigma?
Everything which doesn't directly contribute towards status or getting sex is a waste of time? Wow.
I hope you cheat on your wife a whole lot -- otherwise you're really wasting your life away!
Posted by: JewishAtheist | October 20, 2006 at 11:07 AM
Other than the questionable perspective regarding law school prospects (maybe it's another regional thing, but graduates outside the top 10% at University of Houston Law School manage to get jobs out here that pay in the six figures), the post is spot-on. The only thing that I would add it is also, for some, a very rewarding social experience (in part because of the prestige that you mention is easier to get in WoW than in real life, if you're dedicated).
Posted by: R. Alex | October 20, 2006 at 11:19 AM
R. Alex, status without people around to appreciate it is like the proverbial tree falling in the forest where no one is around to hear it.
Status is a social construct, which is why the the fact that the other avatars in the game are controlled by real people you can chat with is an essential part of the game's addictive quality.
Posted by: Half Sigma | October 20, 2006 at 11:27 AM
Some people have so-called addictive personalities and cannot do anything in moderation. This can apply to seemingly harmless activities, as well as to vices such as drinking and gambling. For instance, while millions and millions of men enjoy watching sports yet still lead balanced lives, there's a smaller number who become total sports nuts and watch all the time, to the extent that the rest of their lives become unbalanced (wives and children ignored, household chores allowed to pile up, etc.)
I've never played World of Warcraft, nor do I have the least iota of interest in doing so, but I've no doubt that it works in much the same way. A few people become addicted to it, primarily for reasons associated with their personalities rather than anything inherent in the game, while a much larger number play it occasionally without letting it interfere with their lives. I'm also sure that some people play it a few times and decided that it's really stupid, and regret having wasted their money.
Posted by: Peter | October 20, 2006 at 01:29 PM
"From the male perspective, all activities can be divided into two types"
(sigh) So what's your take on the female perspective, Half Sigma? Wasting time is good for spiritual growth? I think most men (and women) consider recreation a valid end in itself. Ditto for masturbation.
I don't think masturbation is a valid comparison with Warcraft. Unlike Warcraft, at least your take on it, masturbation leads to a real-life reward. I don't think there is any false sense of accomplishment with masturbation.
It does sound like some people take Warcraft way too far, sometimes because their outside life fails to satisfy them. It sounds like the main problem with the game, though, is that it is an endless time-suck because there is no completion and it is very slow-going, unlike a console game. My husband and I were thinking of playing it as kind of a team sport we could do together indoors with the baby around, but after reading all this, it sounds like way too much time and effort. We'll stick with the Xbox.
Posted by: Spungen | October 20, 2006 at 02:43 PM
"...Ditto for masturbation."
Hahaha. That's the funniest comment HS has ever had.
I expect to see "Unlike Warcraft, masturbation leads to a real-life reward." on a .sig sometime soon. Kudos!
Posted by: Allan F | October 20, 2006 at 03:42 PM
Mucho applause on the assessment HS, it's great to see people who don't lie to themselves about these life aspects.
Posted by: Frank.B | October 20, 2006 at 05:44 PM
HS, status is a sociobiological construction. Status-seeking, is as you said, seeking mating opportunities, "In adult males, high testosterone levels are associated with status-seeking behaviors and the pursuit of mating opportunities." http://www.edge.org/documents/archive/edge158.html see Carol Hooven.
The draw of RPGs was exactly as HS put it. The gameplay itself wasn't all that great. But when not playing, I would obsess over how I would improve my character.
Perhaps it's not just that WoW attracts failures, but that most people's lives are just less thrilling (how else to explain the husbands with children?).
Masturbation is manageable (15 minutes a day?), and far less of its practitioners are addicts. And you're never fooled into believing it's something more than it is.
Posted by: The Superfluous Man | October 20, 2006 at 06:11 PM
"Blogging unfortunately falls into the category of wasted time."
I thought of blogging as a form of journalism -- so unlike a mere hobby (like Warcraft) it would fall into the categories of public service, and joy of creation. Does public service/volunteer work count as wasted time?
Posted by: spungen | October 20, 2006 at 08:24 PM
The problem appears that there are some individuals in this world who is too smart for their own good. These are the Corvettes that are being used to as taxi in NYC traffic. They would much rather be racing in some race track, but only a few of them ever get that chance. If they were less capable or less self aware, they would be much happier with their place in the world.
But it also also be pointed out, Corvettes should not be full of themselves. They might be faster than their four door sedan cousins, but when comes to speed, they are no match for jet aircraft.
Posted by: nobody | October 20, 2006 at 08:30 PM
Great post
Posted by: Russ | October 20, 2006 at 08:38 PM
"most people create elaborate psychological facades to convince themselves they are not failures even though they are"
Surely you realize that the the-fact-you-disagree-with-my-conclusions-is-just-proof-that-the-conclusions-are-correct assertion is the rankest form of Freudianism,
Posted by: Rick | October 20, 2006 at 10:43 PM
As it happens, David Friedman now has a post on status rivalry on his blog
http://daviddfriedman.blogspot.com/2006/10/economics-of-status.html
"Status is not, in fact, a zero sum game."
"Everyone at the top of his own ladder."
Posted by: Rick | October 21, 2006 at 05:01 AM
"Everyone at the top of his own ladder." Bah. Maybe in Dr. Phil's eyes.
Half Sigma, you've isolated men in your theory. Either you're keeping part of your theory tight-lipped, or you feel that the female psyche is too complex or sophisticated to explore.
No! None of the above! HS is too much of a gentleman to tell a woman that her shoe-shopping spree at Macy's was a waste of time just because it won't bring her sex or status. Surely. Two points for HS.
Posted by: true dough | October 21, 2006 at 06:55 AM
I'm surprised no one has commented on the South Park episode "Make Love, Not Warcraft." I don't get Comedy Central, but various people have been posting and re-posting the entire episode on YouTube. (Look quickly, because it gets removed periodically, due to copyright infringment.) Funny stuff.
Posted by: Kirk | October 21, 2006 at 09:57 AM
Funny post. Eric Raymond, the author of "The Cathedral and the Bizarre", has similar beleifs, but a VERY different attitude towards them. I would point out that his attitude seems to be MUCH more conducive to getting status and sex than Half Sigma's.
Posted by: michael vassar | October 21, 2006 at 11:35 AM
"you've isolated men in your theory. Either you're keeping part of your theory tight-lipped, or you feel that the female psyche is too complex or sophisticated to explore."
Couple of things: Go to an AA or NA meeting: mostly men.
For whatever reason (maybe stronger desire to seek out immediate pleasure, I dunno) men are far more vulnerable to addiction that women are.
Posted by: Rob | October 22, 2006 at 03:16 AM
OK, I'm a tard, that was only one thing.
Posted by: Rob | October 22, 2006 at 03:18 AM
Weaker support networks? How do you go talk to a male friend about how your girlfriend dumped you? Over a drink, right.
Posted by: SFG | October 22, 2006 at 07:46 AM
Michael Vassar, what article of Eric Raymond's contains this information? It certainly isn't "The Cathedral and the Bazaar," unless we're supposed to read it like the I Ching. Or, was this some sick joke of yours to make me learn about the development history of Linux?
There was an L.A. Times article in the Health section last week about growing social isolation, meaning, lack of confidants. The worst drops were for young men with only high school education, and older black men.
Posted by: Spungen | October 22, 2006 at 01:21 PM
Use google to find out spungen.
I'd use keywords like "status".
You'll only get a few dozen hits.
Posted by: michael vassar | October 23, 2006 at 09:35 AM
Are chess playing or fiction reading also wasting time away. Or people playing puzzle?
Posted by: IDEA | October 23, 2006 at 05:04 PM
Heck, everyone knows that WoW is lame. If they had any sense, theyd be on Xbox Live getting their butts kicked by ten year olds playing Halo.
Posted by: SmokingTooMuch | October 26, 2006 at 09:02 PM
There are some days when you write something that really impresses the hell out of me. This isn't one of those days.
No, I kid, this is top notch. I enjoyed reading it.
Posted by: ChrisV82 | October 30, 2006 at 08:45 PM
Life is meaningless, and by extension, so are humans' actions. Even if a remarkable human's actions have posthumous effects on the world, they still have absolutely no relevance on a cosmic scale.
All humans' actions are essentially wastes of time. It's a matter of wasting it in the way you want to do so that counts.
But, after all, time doesn't exist, and, therefore, is impossible to waste.
Posted by: M.G. | August 05, 2008 at 06:38 PM