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reviews/Anime (Link Bibliography)

  1. https://myanimelist.net/profile/gwern

  2. newsletter

  3. Books

  4. Movies

  5. Death-Note-Anonymity

  6. Death-Note-Ending

  7. #concurrency

  8. #genshiken-nidaime

  9. #mushishi-zoku-shou

  10. MLP

  11. #ringing-bell

  12. #shigurui

  13. #shin-sekai-yori

  14. The-Melancholy-of-Kyon

  15. #the-tale-of-the-princess-kaguya

  16. #the-thief-and-the-cobbler

  17. Umineko

  18. #chuunibyou-demo-koi-ga-shitai

  19. #watamote

  20. #wolf-children

  21. #the-wind-rises

  22. #yurikuma-arashi

  23. #mawaru-penguindrum

  24. Media-RL

  25. #the-kingdom-of-dreams-and-madness

  26. Movies#rheingold-siegfried-gotterdammerung

  27. https://forum.evageeks.org/thread/2133/EoTV-EoE-Episodes-Concurrency-Project/

  28. otaku

  29. http://www.evaotaku.com/html/alteva.html

  30. #evangelion-3-0

  31. https://www.animenewsnetwork.com/buried-treasure/2009-01-15/ringing-bell

  32. Movies#breaking-bad

  33. https://tvtropes.org/pmwiki/pmwiki.php/Main/CerebusSyndrome

  34. #basilisk-kouga-ninpou-chou

  35. https://slatestarcodex.com/2013/03/04/a-thrivesurvive-theory-of-the-political-spectrum/

  36. https://www.youtube.com/watch?v=WcRa7TRhJgE

  37. https://www.youtube.com/watch?v=cstiuUA-7q8

  38. #children-who-chase-lost-voices

  39. https://tvtropes.org/pmwiki/pmwiki.php/Main/HollywoodHomely

  40. https://www.animenewsnetwork.com/review/watamote/episodes-1

  41. https://www.animenewsnetwork.com/interview/2013-05-01/makoto-shinkai-the-garden-of-words-interview

  42. http://dresdencodak.com/2009/09/22/caveman-science-fiction/

  43. 2007-wolfe

  44. http://www.washburn.edu/reference/bridge24/Hojoki.html

  45. #tonari-no-seki-kun

  46. https://www.youtube.com/watch?v=qgoSJRt0Cuc

  47. https://tvtropes.org/pmwiki/pmwiki.php/Main/CheerfulChild

  48. https://slatestarcodex.com/2013/06/30/the-lottery-of-fascinations/

  49. ⁠, Gabriella Elkins () (2016-06-17):

    Summary: Medieval peasants Jean and Jeanne are idyllic newlyweds. Their happiness vanishes, however, when Jeanne is raped by the local lord in a legally sanctioned deflowering ritual. Afterwards, while the couple tries to resume their life together, Jeanne starts receiving visions from a demon. It comforts her in her sadness, but it also encourages her to act out against the lord. Jeanne resists at first, but as her fortunes continue to wane, she’s thrown further into the demon’s embrace. As time goes on, Jeanne is drawn into an experience that radically reconfigures her sense of herself, the world, and the course of history itself.

    Review: An X-rated anime classic newly remastered for the screen, Belladonna of Sadness is one of animation’s premiere psychedelic experiences, brought over to North America for nearly the first time ever in 2016. Its history has already been covered by us before, but here’s a quick refresher: Belladonna of Sadness is a legendarily low-budget, sexual, and psychedelic anime film from the 1970s. Poorly received at the time of its release, it accrued a cult audience over the next few decades. Recently, its reputation has been rehabilitated to the point where it’s considered an overlooked classic. Still, wider appreciation of the film was hampered by the lack of an English release and poor quality of existing prints. That changed in 2014, when the high-end distribution company Cinelicious chose it as their first candidate for an in-house 4k restoration and re-release. This May, the completed film began screening in theaters across the United States and Canada, and will continue to do so until September. I attended one of these screenings at International House theater in Philadelphia. This was my first time seeing the film, and I left very much impressed by both its artistry and storytelling.

    …Fair warning, though—it’s not an exaggeration that this film is touted as ultra-sexual. I’d say most of the film’s runtime is made up of sex scenes, some of them violent and disturbing. It literally opens with a rape. These scenes are appropriate to the story, and the scenes are gorgeous in their artistry, but they are unpleasant. Otherwise, the sexual imagery is largely abstract. Flowers become vaginas, figures in cloaks become disembodied penises, and Jeanne’s rape is depicted as her being bisected from the groin upwards. Some psychedelic sequences also contain intense strobe lighting, so epileptics be warned. As for the visuals themselves, expect watercolors, morphing lineart, and little in terms of actual animation. There are no lush Kyoto Animation frame counts here. Much of the film’s motion consists of pans and zooms across static illustrations. There aren’t even any lip flaps. The studio went under while making this film, so this was a method of cutting costs. However, the results are memorable and even contribute to the film’s power. (There’s a great analysis to be written about its use of vertical versus horizontal space.) Despite these limitations, Belladonna of Sadness is, on a purely aesthetic level, almost unbelievably beautiful. I’d hang any given frame of it up on my wall. Even if you don’t care about it’s message, this film is still worth watching as a work of altered-state eroticism.

    Overall, viewers who can handle the content will probably be entertained by this gorgeous and trippy movie. However, I especially recommend Belladonna of Sadness to anyone interested in the history of anime.

    Belladonna of Sadness is the culmination of a rare attempt to make blatantly un-commercial, artistically challenging anime. At the cost of bankruptcy, Mushi Productions made a masterpiece that wouldn’t be fully appreciated for 40 years. Now hindsight allows us to see the breadth of its influence and depth of its daring. Get in on this experience while you have the chance.

  50. http://archive.today/bm4So

  51. http://www.sirlin.net/ptw-book/7-spies-of-the-mind

  52. ⁠, TVTropes (2019):

    is the first full-length Gundam animated movie released in 1988. Char’s Counterattack is the culmination of the original saga begun in and continued through and ⁠, marking the final conflict of the fourteen-year rivalry between and ⁠, and the end of the Earth Federation/​​​​Zeon conflicts.

    …The movie is noteworthy for having a rather unusual genesis. Originally, director was going to wrap up Amuro and Char’s storyline in Gundam ZZ, but mid-way through production he was given the go-ahead to make a movie, forcing the plot of ZZ to be rewritten (details on its trope page). In the meantime Tomino wrote the novel Hi-Streamer, but when Sunrise gave him the green light, he went back and wrote a second novel, Beltorchika’s Children, which he specifically wrote to be adapted into a movie. However, Sunrise instead chose to use Hi-Streamer, with the final film being a pretty straightforward adaptation of its second half.

  53. #majin-tantei-nougami-neuro

  54. 2014-tamerlane-animeyearbyyear-2001.html

  55. ⁠, Hideaki Anno (2007-02-20):

    Many different desires are motivating us to create the new “Evangelion” film.

    The desire to portray my sincere feelings on film.

    The desire to share, with an audience, the embodiment of image, the diversity of expressions, and the detailed portrayal of emotions that animation offers.

    The desire to connect today’s exhausted Japanese animation [industry] to the future.

    The desire to fight the continuing trend of stagnation in anime.

    The desire to support the strength of heart that exists in the world.

    Finally, the desire to have these wishes be realized.

    For these purposes, we used the best methods available to us to make another Evangelion film.

    Many times we wondered, “It’s a title that’s more than 10 years old. Why now?”

    “Eva is too old”, we felt.

    However, over the past 12 years, there has been no anime newer than Eva.

    …As the creator of this project, [I assure you that] a very new-feeling Evangelion world has been constructed.

    …Although it seems obvious, we aim to create a form of entertainment that anyone can look forward to; one that people who have never seen Evangelion can easily adjust to, one that can engage audiences as a movie for theatres, and one that produces a new understanding of the world.

  56. 2010-crc

  57. https://wiki.evageeks.org/Mari_Makinami_Illustrious

  58. ⁠, Studio Khara (2019-08-01):

    A new film production of “SHIN ULTRAMAN” was publicly announced today. The new movie will come to theaters in 2021.

    Hideaki Anno will join a film team, Higuchi-Gumi led by Director Shinji Higuchi, taking charge of Produce and Screenplay. First draft script has been finished in February 5th, 2019. Anno will fully join the project after finishing his “EVANGELION:3.0+1.0” film.

  59. #shin-godzilla

  60. 2010-crc#part-6-1

  61. ⁠, Michael Kaminski (2008-11-18):

    Star Wars is one of the most important cultural phenomena of the Western world. The tale of Luke Skywalker, Han Solo, and the fall and redemption of Anakin Skywalker has become modern myth, an epic tragedy of the corruption of a young man in love into darkness, the rise of evil, and the power of good triumphing in the end. But it didn’t start out that way. In this thorough account of one of cinema’s most lasting works, Michael Kaminski presents the true history of how Star Wars was written, from its beginnings as a science fiction fairy tale to its development over three decades into the epic we now know, chronicling the methods, techniques, thought processes, and struggles of its creator. For this unauthorized account, he has pored through over four hundred sources, from interviews to original scripts, to track how the most powerful modern epic in the world was created, expanded, and finalized into the tale an entire generation has grown up with. [ISBN: 0978465237]

  62. ⁠, Ian Watson (1999):

    [A Scottish writer’s memoir of years working on & coping with eccentricities.

    Summoned to Kubrick’s secluded mansion and offered an enormous sum of money, Watson began collaborating on a film idea with Kubrick, who was a perfectionist who demanded endless marathon revisions of possible stories and ideas, only to throw them out and hare off on an entirely different avenue; he would spend extravagantly on travel or books on a topic or demand photos of a particular place or a specific item like a bag on sale only discard them without a second look, perennially challenging his assistants’ patience. (This attitude extended to his films, where he thought nothing of ordering in an entire plastic replica garden, only to decide it was inadequate, discard it, and order real palm trees flown in.) He was a lover of animals like ⁠, dogs, and birds, requiring a servant to mow grass & deliver it to a cat kept upstairs on a daily basis, although his affection was often quite as harmful as helpful (his generosity in ordering feeding of the birds made them obese). Careless of rough drafts, he’d lose printouts or erase disks, but even more paranoid, he would be infuriated when the local hacker who assisted them with computer problems restored files from backups the hacker had prudently kept. This paranoia further kept him terrified about global geopolitics, such as whether would trigger nuclear war in the Middle East.

    For all the surreal comedy, when Kubrick dies—A.I still being nowhere near filming, of course—and Watson writes up his memoirs, he finds that he misses Kubrick and “I remain sad that he’s gone.”]

  63. Holy-wars

  64. ⁠, Todd Ciolek (ANN) (2020-11-23):

    itself invites bigger questions. Where exactly is it going after three massive games? Did it really put Sega out of the game console business? Why does it have a fanbase devoted enough to revive it with a $6 million Kickstarter? Aren’t the games really just about frittering away an afternoon? And why is Shenmue getting an anime adaptation now, of all times?

    Sega wasn’t having the best decade by 1996. Their Saturn console, while a success in Japan, was stumbling internationally and being rapidly eclipsed by Sony’s PlayStation in the world of fancy new 3D games. Yet Sega had done well in arcades, and much of that was due to a producer named ⁠. Sega’s biggest arcade hits of the 1980s, from to to ⁠, all came about thanks to Suzuki. His home-run streak had continued into the 1990s with ⁠, ⁠, and ⁠, the last of which proved a runaway success…

    …the project became an original game called Shenmue. Instead of a traditional dungeons-and-battles RPG, it aimed to build a sprawling 3D world for players to explore as they guided a young man named Ryo in his quest to track down his father’s killer…Much of these options are commonplace in today’s open-world games, but in the late 1990s it was madly ambitious—and expensive.

    Sega gave Suzuki unprecedented scope with his new project, banking on his skill with arcade games. Such carte blanche is common among studios and film directors; used the success of to greenlight the bizarre, underrated fantasy ⁠, while parlayed his accomplishments with Pixar films into a massive ⁠. But never before had a game company bet so heavily on one creator’s vision. Years later, localizer Jeremy Blaustein compared Shenmue to another notorious tale of Hollywood excess: ⁠, fresh from scoring Oscars with ⁠, ran up such a huge bill with his indulgent western that it bankrupted the entire studio.

    Shenmue’s budget remains in debate: some sources placed it at $123$701999 million, while Suzuki himself estimated it closer to $83$471999 million. In either case, it was the most expensive video game of its day, eclipsing already staggering $79$451999 million price tag. In some respects, the cost was inevitable when making a fully-realized 3D world, but spending ran reckless in other departments. As Blaustein recalls, Suzuki made extravagant choices even in localizing the game. Common practice was to record English dialogue in America with experienced voice actors, but Suzuki required the game’s English version to be recorded in Japan—and for Ryo, his demi-girlfriend Nozomi, and other lead characters to be voiced by actors who partly resembled them. Forced to cast hundreds of roles with a limited pool of English-speaking actors in Japan, Blaustein had to fly voice talent from the U.S. to Japan for the recording sessions, and even then the actors had to make do with an already-translated script that left no time for rewrites.

    Shenmue was bound for financial failure even before its release. The Dreamcast had more traction than the Saturn, but it still wasn’t as big as the PlayStation. In a 2015 retrospective, Games Radar estimated that Shenmue would’ve been a success only if each and every Dreamcast owner had bought the game twice at full price…As Shenmue took a break, the game industry moved on, frequently following Shenmue’s path. brought its carjacking and violence into a fully 3D world of side attractions and player freedom. Action games like integrated Quick Time Events. And Sega started up Shenmue’s most obvious descendant with the series.

  65. Regression

  66. https://mathshistory.st-andrews.ac.uk/Extras/Von_Neumann_Part_2/

  67. Backstop

  68. https://www.ribbonfarm.com/2010/10/27/warrens-plazas-and-the-edge-of-legibility/

  69. ⁠, Andreas Pavlogiannis, Josef Tkadlec, Krishnendu Chatterjee, Martin A. Nowak (2018-06-14):

    [] Because of the intrinsic randomness of the evolutionary process, a mutant with a fitness advantage has some chance to be selected but no certainty. Any experiment that searches for advantageous mutants will lose many of them due to random drift. It is therefore of great interest to find population structures that improve the odds of advantageous mutants. Such structures are called amplifiers of : they increase the probability that advantageous mutants are selected. Arbitrarily strong amplifiers guarantee the selection of advantageous mutants, even for very small fitness advantage. Despite intensive research over the past decade, arbitrarily strong amplifiers have remained rare. Here we show how to construct a large variety of them. Our amplifiers are so simple that they could be useful in biotechnology, when optimizing biological molecules, or as a diagnostic tool, when searching for faster dividing cells or viruses. They could also occur in natural population structures.

    In the evolutionary process, mutation generates new variants, while selection chooses between mutants that have different reproductive rates. Any new mutant is initially present at very low frequency and can easily be eliminated by ⁠. The probability that the lineage of a new mutant eventually takes over the entire population is called the ⁠. It is a key quantity of evolutionary dynamics and characterizes the rate of evolution.

    …In this work we resolve several open questions regarding strong amplification under uniform and temperature initialization. First, we show that there exists a vast variety of graphs with self-loops and weighted edges that are arbitrarily strong amplifiers for both uniform and temperature initialization. Moreover, many of those strong amplifiers are structurally simple, therefore they might be realizable in natural or laboratory setting. Second, we show that both self-loops and weighted edges are key features of strong amplification. Namely, we show that without either self-loops or weighted edges, no graph is a strong amplifier under temperature initialization, and no simple graph is a strong amplifier under uniform initialization.

    …In general, the probability depends not only on the graph, but also on the initial placement of the invading mutants…For a wide class of population structures17, which include symmetric ones28, the fixation probability is the same as for the well-mixed population.

    … A population structure is an arbitrarily strong amplifier (for brevity hereafter also called “strong amplifier”) if it ensures a fixation probability arbitrarily close to one for any advantageous mutant, r > 1. Strong amplifiers can only exist in the limit of large population size.

    Numerical studies30 suggest that for spontaneously arising mutants and small population size, many unweighted graphs amplify for some values of r. But for a large population size, randomly constructed, unweighted graphs do not amplify31. Moreover, proven amplifiers for all values of r are rare. For spontaneously arising mutants (uniform initialization): (1) the Star has fixation probability of ~1 − 1⁄r2 in the limit of large N, and is thus an amplifier17, 32, 33; (2) the Superstar (introduced in ref. 17, see also ref. 34) and the Incubator (introduced in refs. 35, 36), which are graphs with unbounded degree, are strong amplifiers.

    …In this work we resolve several open questions regarding strong amplification under uniform and temperature initialization. First, we show that there exists a vast variety of graphs with self-loops and weighted edges that are arbitrarily strong amplifiers for both uniform and temperature initialization. Moreover, many of those strong amplifiers are structurally simple, therefore they might be realizable in natural or laboratory setting. Second, we show that both self-loops and weighted edges are key features of strong amplification. Namely, we show that without either self-loops or weighted edges, no graph is a strong amplifier under temperature initialization, and no simple graph is a strong amplifier under uniform initialization.

    Figure 1: Evolutionary dynamics in structured populations. Residents (yellow) and mutants (purple) differ in their reproductive rate. (a) A single mutant appears. The lineage of the mutant becomes extinct or reaches fixation. The probability that the mutant takes over the population is called “fixation probability”. (b) The classical, well-mixed population is described by a complete graph with self-loops. (Self-loops are not shown here.) (c) Isothermal structures do not change the fixation probability compared to the well-mixed population. (d) The Star is an amplifier for uniform initialization. (e) A self-loop means the offspring can replace the parent. Self-loops are a mathematical tool to assign different reproduction rates to different places. (f) The Superstar, which has unbounded degree in the limit of large population size, is a strong amplifier for uniform initialization. Its edges (shown as arrows) are directed which means that the connections are one-way.
    Figure 4: Infinite variety of strong amplifiers. Many topologies can be turned into arbitrarily strong amplifiers (Wheel (a), Triangular grid (b), Concentric circles (c), and Tree (d)). Each graph is partitioned into hub (orange) and branches (blue). The weights can be then assigned to the edges so that we obtain arbitrarily strong amplifiers. Thick edges receive large weights, whereas thin edges receive small (or zero) weights

    …Intuitively, the weight assignment creates a sense of global flow in the branches, directed toward the hub. This guarantees that the first 2 steps happen with high probability. For the third step, we show that once the mutants fixate in the hub, they are extremely likely to resist all resident invasion attempts and instead they will invade and take over the branches one by one thereby fixating on the whole graph. For more detailed description, see “Methods” section “Construction of strong amplifiers”.

    Necessary conditions for amplification: Our main result shows that a large variety of population structures can provide strong amplification. A natural follow-up question concerns the features of population structures under which amplification can emerge. We complement our main result by proving that both weights and self-loops are essential for strong amplification. Thus, we establish a strong dichotomy. Without either weights or self-loops, no graph can be a strong amplifier under temperature initialization, and no simple graph can be a strong amplifier under uniform initialization. On the other hand, if we allow both weights and self-loops, strong amplification is ubiquitous.

    …Some naturally occurring population structures could be amplifiers of natural selection. For example, the germinal centers of the immune system might constitute amplifiers for the affinity maturation process of adaptive immunity46. Habitats of animals that are divided into multiple islands with a central breeding location could potentially also act as amplifiers of selection. Our theory helps to identify those structures in natural settings.

  70. http://www.law.nyu.edu/sites/default/files/upload_documents/Property%20Monopoly.pdf

  71. https://knowyourmeme.com/memes/spider-man-pointing-at-spider-man

  72. ⁠, MLP Wikia (2019):

    The Last Problem is the twenty-sixth episode of season nine of My Little Pony: Friendship is Magic and the show’s two hundred and twenty-second episode overall.[1] It premiered as the final episode of the series, as part of the 90-minute finale with The Ending of the End—Part 1 and The Ending of the End—Part 2.

    In this epilogue episode, an older and wiser Princess Twilight Sparkle is visited by a student with a friendship problem. As she attempts to solve it, she looks back on the times she and her friends spent together.

    A sequel event to the episode, “The Crowning Achievement”, was included in Gameloft’s mobile game.

  73. https://www.youtube.com/watch?v=xE5LmuTamVM

  74. ⁠, MLP Wikia (2019):

    Sparkle’s Seven (also titled “Twilight’s Seven” by some sources and in the episode’s script,[1]) is the fourth episode of season nine of My Little Pony: Friendship is Magic and the show’s two hundredth episode overall,[2] celebrated as a milestone episode. The title is a reference to the 1960 film Ocean’s 11, its 2001 remake, and/​​​​or the all-female spin-off to the latter Ocean’s 8, previously referenced by “Sparkle’s Six” in Twilight Sparkle and the Crystal Heart Spell and “Luna’s 5” on the My Little Pony: Nightmare Knights Issue #1 cover RI.

    In this episode, Twilight Sparkle and Shining Armor pit their wits against each other to settle a long-standing sibling rivalry, but they soon discover they are not the only competitors.

  75. ⁠, MLP Wikia (2019):

    Between Dark and Dawn is the thirteenth episode of season nine of My Little Pony: Friendship is Magic and the show’s two hundred and ninth episode overall.[1] It marks season nine’s midseason finale.[2]

    In this episode, Celestia and Luna take a “bucket-list” sister vacation while Twilight and her friends struggle to cover the princesses’ many royal duties alone.

  76. ⁠, MLP Wikia (2019):

    The Last Laugh (incorrectly[1] titled as “That’s a Laugh” by some sources), is the fourteenth episode of season nine of My Little Pony: Friendship is Magic and the show’s two hundred and tenth episode overall.[2]

    When Pinkie Pie seeks help from her old friend Cheese Sandwich in finding her life’s purpose, she discovers the unimaginable has happened.

  77. ⁠, MLP Wikia (2019):

    Daring Doubt is the twenty-first episode of season nine of My Little Pony: Friendship is Magic and the show’s two hundred and seventeenth episode overall.[1]

    When another author releases his own version of the events in A. K. Yearling’s Daring Do books, Dash is furious, while Fluttershy is curious to know the truth.

  78. ⁠, MLP Wikia (2019):

    The Big Mac Question is the twenty-third[1][2] episode of season nine of My Little Pony: Friendship is Magic and the show’s two hundred and nineteenth episode overall.[3] The title is a reference to the saying “the big question”, which is often used as a euphemism for a marriage proposal.

    When Big McIntosh and Sugar Belle decide to propose to each other, everything their friends do to help ends up making a mess of the whole thing.

  79. #spider-man-into-the-spider-verse

  80. #how-the-grinch-stole-christmas

  81. ⁠, EvaGeeks EvaWiki ():

    Continuing from the previous episode, the Angel Ramiel is drilling down into the GeoFront to attack Nerv HQ directly. After Shinji barely survived a direct confrontation with it, Misato devises a plan to have Eva-00 and Eva-01 defeat the Angel by sniping it from a distance using a positron rifle which requires the total electric output of Japan to power up…Misato codenames the plan she creates to defeat the Angel Ramiel as “Operation Yashima”. This is named after the which occurred in 1185 in medieval Japan, which also included a feat of conspicuously talented archery.

  82. ⁠, TVTropes ():

    The limit of the Willing Suspension of Disbelief for a given element is directly proportional to its awesomeness.

    Stated another way, all but the most pedantic of viewers will forgive liberties with reality as long as the result is wicked sweet or awesome. This applies to the audience in general; there will naturally be a different threshold for each individual. Also known in some circles as a “rad herring”, in which something doesn’t make sense within the guidelines of the story’s reality, but it’s too cool not to include it…Since it’s subjective, it doesn’t have to be cool in the sense of “Grim reaper on a mountain playing an electric guitar”. The protagonist might not use guns because it’s cooler to have them fight vampires with knives and stakes. You might have Missing Parent Syndrome because it would be weird to have parents with you on a road trip across the country. Basically, Rule of Cool works differently for whichever genre you’re writing for.

  83. ⁠, J-Dream Direct Newsletter, J-Dream Web (1999-12-20):

    The filming of Japan Self-Defense Force equipment and training, supervised by director, Hideaki Anno (Evangelion), is being released in Japan on and DVD. The first volume: JUSDF FLEET POWER1—Yokosuka—Japan Maritime Self-Defense Force” went on sale on Nov. 25th. The first volume includes scenes of carrier-based aircraft and asroc shooting and retails for 5800 Yen.

  84. https://animekritik.wordpress.com/2011/11/22/imperialism-translation-gunbuster-introduction/

  85. https://animekritik.wordpress.com/2011/11/25/imperialism-translation-gunbuster-episode-one/

  86. https://animekritik.wordpress.com/2011/11/27/imperialism-translation-gunbuster-episode-two-nsfw/

  87. https://animekritik.wordpress.com/2011/11/29/imperialism-translation-gunbuster-episode-three/

  88. https://animekritik.wordpress.com/2011/12/01/imperialism-translation-gunbuster-episode-four/

  89. https://animekritik.wordpress.com/2011/12/03/imperialism-translation-gunbuster-episode-five/

  90. https://animekritik.wordpress.com/2011/12/05/imperialism-translation-gunbuster-episode-six/

  91. 2002-takeda-notenkimemoirs

  92. 1996-animerica-conscience-otaking

  93. https://forum.evageeks.org/post/434860/Un-Monde-Manga-documentary/#434860#434860

  94. otaku#karekano-research

  95. 2005-murakami